Z-order


Setup

z order

There is one game object containing the background sprite. It is set at Z position 0. The bunny is another game object containing a sprite. The bunny game object is at Z position 1.

Scripts

z_order.script

function init(self)
	go.animate(".", "position.x", go.PLAYBACK_LOOP_PINGPONG, 600, go.EASING_INOUTSINE, 3) -- <1>
end

--[[
1. Animate the game object's ("." is shorthand for the current game object) x position between
   start position and 600.
--]]

If you want to play with these examples, you can get the project on Github.

Do you want to see more examples? Why not write a few yourself and submit a pull request? We love contributions.