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This is a Dynamic AABB Tree native extension with Branch and Bound Algorithm.
2D Platformer engine
2D polygon editor with Defold convex collision shapes exporter.
Create and edit convex polygon collision shapes.
Efficiently find collisions between rects and circles
Collision system that doesn’t use collision shapes.
Math, Physics, System
Create 2D fluid simulations based on metaballs.
Physics, Rendering, Shaders