Label API documentation

Version: stable

FUNCTION
label.set_text() set the text for a label
label.get_text_metrics() gets the text metrics for a label
label.get_text() gets the text for a label
PROPERTIES
color vector4 label color
outline vector4 label outline
shadow vector4 label shadow
scale number | vector3 label scale
size vector3 label size
material hash label material
font hash label font

Functions

label.set_text()

label.set_text(url,text)

Sets the text of a label component This method uses the message passing that means the value will be set after dispatch messages step. More information is available in the Application Lifecycle manual.

PARAMETERS

url the label that should have a constant set
text the text

EXAMPLES

function init(self)
    label.set_text("#label", "Hello World!")
end

label.get_text_metrics()

label.get_text_metrics(url)

Gets the text metrics from a label component

PARAMETERS

url the label to get the (unscaled) metrics from

RETURNS

metrics a table with the following fields:
  • width
  • height
  • max_ascent
  • max_descent

EXAMPLES

function init(self)
    local metrics = label.get_text_metrics("#label")
    pprint(metrics)
end

label.get_text()

label.get_text(url)

Gets the text from a label component

PARAMETERS

url the label to get the text from

RETURNS

metrics the label text

EXAMPLES

function init(self)
    local text = label.get_text("#label")
    print(text)
end

Properties

color

The color of the label. The type of the property is vector4.

vector4 label color

EXAMPLES

function init(self)
   -- Get the current color's y component
   local red_component = go.get("#label", "color.y")
   -- Animate the color
   go.animate("#label", "color", go.PLAYBACK_LOOP_PINGPONG, vmath.vector4(0,1,0,1), go.EASING_INOUTSINE, 1)
end

outline

The outline color of the label. The type of the property is vector4.

vector4 label outline

EXAMPLES

function init(self)
   -- Get the current outline color
   local outline = go.get("#label", "outline")
   -- Animate the property
   go.animate("#label", "outline", go.PLAYBACK_LOOP_PINGPONG, vmath.vector4(0,1,0,1), go.EASING_INOUTSINE, 1)
end

shadow

The shadow color of the label. The type of the property is vector4.

vector4 label shadow

EXAMPLES

function init(self)
 -- Get the current shadow color
 local shadow = go.get("#label", "shadow")
 -- Animate the property
 go.animate("#label", "shadow", go.PLAYBACK_LOOP_PINGPONG, vmath.vector4(0,1,0,1), go.EASING_INOUTSINE, 1)
end

scale

The scale of the label. The type of the property is number (uniform) or vector3 (non uniform).

number | vector3 label scale

EXAMPLES

How to scale a label independently along the X and Y axis:
function init(self)
   -- Double the y-axis scaling on component "label"
   local yscale = go.get("#label", "scale.y")
   go.set("#label", "scale.y", yscale * 2)
   -- Set the new scale altogether
   go.set("#label", "scale", vmath.vector3(2,2,2))
   -- Animate the scale
   go.animate("#label", "scale", go.PLAYBACK_LOOP_PINGPONG, vmath.vector3(2,2,2), go.EASING_INOUTSINE, 1)
end

size

Returns the size of the label. The size will constrain the text if line break is enabled. The type of the property is vector3.

vector3 label size

EXAMPLES

How to query a label's size, either as a vector or selecting a specific dimension:
function init(self)
 -- get size from component "label"
 local size = go.get("#label", "size")
 local sizex = go.get("#label", "size.x")
 -- do something useful
 assert(size.x == sizex)
end

material

The material used when rendering the label. The type of the property is hash.

hash label material

EXAMPLES

How to set material using a script property (see resource.material)
go.property("my_material", resource.material("/material.material"))

function init(self)
  go.set("#label", "material", self.my_material)
end

font

The font used when rendering the label. The type of the property is hash.

hash label font

EXAMPLES

How to set font using a script property (see resource.font)
go.property("my_font", resource.font("/font.font"))

function init(self)
  go.set("#label", "font", self.my_font)
end