Gamesystem gui

Built-in scripting functions.

Namespace: dmGameSystem
Include: #include <dmsdk/gamesys/gui.h>
TYPES
GuiNodeTypeCreateFunction
GuiNodeTypeDestroyFunction
STRUCTS
struct CompGuiNodeTypeCtx Gui component node type create/destroy context
struct GuiNodeType Gui component node type
MACROS
DM_DECLARE_COMPGUI_TYPE(symbol, name, type_create_fn, type_destroy_fn) Registers a new gui node type to the Gui component

Structs

CompGuiNodeTypeCtx

TYPE

struct CompGuiNodeTypeCtx

Gui component node type create/destroy context


GuiNodeType

TYPE

struct GuiNodeType

Gui component node type


Types

GuiNodeTypeCreateFunction


GuiNodeTypeDestroyFunction


Macros

DM_DECLARE_COMPGUI_TYPE

Registers a new gui node type to the Gui component

symbol The unique C++ symbol name
name The name of the node type
type_create_fn the create function
type_destroy_fn the destroy function. May be 0