Used to add input to the engine
| Namespace: | dmHid | 
| Include: | #include <dmsdk/hid/hid.h> | 
| TYPES | |
|---|---|
| dmHID::HContext | HID context handle | 
| dmHID::HGamepad | gamepad context handle | 
| dmHID::HKeyboard | keyboard context handle | 
| dmHID::HMouse | mouse context handle | 
| dmHID::HTouchDevice | touch device context handle | 
| ENUMS | |
|---|---|
| Key | keyboard key enumeration | 
| MouseButton | mouse button enumeration | 
| Phase | touch phase enumeration | 
| STRUCTS | |
|---|---|
| struct GamepadPacket | Contains the current state of a gamepad | 
| struct KeyboardPacket | Contains the current state of a keyboard | 
| struct MousePacket | Contains the current state of a mouse | 
| struct Touch | Data for a single touch, e.g. finger | 
void AddKeyboardChar(dmHID::HContext keyboard, int chr)
Add text input
PARAMETERS
| dmHID::HContext | keyboard | context handle | 
| int | chr | The character (unicode) | 
void AddTouch(dmHID::HTouchDevice device, int32_t x, int32_t y, uint32_t id, dmHID::Phase phase)
Adds a touch event touch.
PARAMETERS
| dmHID::HTouchDevice | device | device handle | 
| int32_t | x | x-coordinate of the position | 
| int32_t | y | y-coordinate of the position | 
| uint32_t | id | identifier of touch | 
| dmHID::Phase | phase | phase of touch | 
dmHID::HGamepad GetGamePad(dmHID::HContext context, uint8_t index)
gets a gamepad device handle
PARAMETERS
| dmHID::HContext | context | context in which to find the gamepad | 
| uint8_t | index | device index | 
RETURNS
| dmHID::HGamepad | Handle to gamepad. dmHID::INVALID_GAMEPAD_HANDLE if not available | 
boolean GetGamePad(dmHID::HGamepad gamepad, void** out)
gets a gamepad device handle
PARAMETERS
| dmHID::HGamepad | gamepad | Handle to gamepad | 
| void** | out | Platform specific user id data | 
RETURNS
| boolean | true if gamepad has a user id data assigned to it | 
bool GetGamepadButton(dmHID::GamepadPacket packet, uint32_t button)
Convenience function to retrieve the state of a gamepad button from a gamepad packet.
PARAMETERS
| dmHID::GamepadPacket | packet | Gamepad packet | 
| uint32_t | button | The requested button | 
RETURNS
| bool | True if the button is currently pressed down. | 
bool GetGamepadHat(dmHID::GamepadPacket packet, uint32_t hat, uint8_t out_hat_value)
Convenience function to retrieve the state of a gamepad hat from a gamepad packet.
PARAMETERS
| dmHID::GamepadPacket | packet | Gamepad packet | 
| uint32_t | hat | The requested hat index | 
| uint8_t | out_hat_value | Hat value out argument | 
RETURNS
| bool | True if the hat has data. | 
bool GetGamepadPacket(dmHID::HGamepad gamepad, dmHID::GamepadPacket out_packet)
Obtain a gamepad packet reflecting the current input state of the gamepad in a HID context.
PARAMETERS
| dmHID::HGamepad | gamepad | gamepad handle | 
| dmHID::GamepadPacket | out_packet | Gamepad packet out argument | 
RETURNS
| bool | True if the packet was successfully updated. | 
dmHID::HKeyboard GetKeyboard(dmHID::HContext context, uint8_t index)
gets a keyboard handle
PARAMETERS
| dmHID::HContext | context | context in which to find the gamepad | 
| uint8_t | index | device index | 
RETURNS
| dmHID::HKeyboard | Handle to keyboard. dmHID::INVALID_KEYBOARD_HANDLE if not available | 
dmHID::HMouse GetMouse(dmHID::HContext context, uint8_t index)
gets a mouse handle
PARAMETERS
| dmHID::HContext | context | context in which to find the gamepad | 
| uint8_t | index | device index | 
RETURNS
| dmHID::HMouse | Handle to mouse. dmHID::INVALID_MOUSE_HANDLE if not available | 
bool GetMouseButton(dmHID::MousePacket* packet, dmHID::MouseButton button)
Convenience function to retrieve the state of a mouse button from a mouse packet.
PARAMETERS
| dmHID::MousePacket* | packet | Mouse packet | 
| dmHID::MouseButton | button | The requested button | 
RETURNS
| bool | If the button was pressed or not | 
bool GetMousePacket(dmHID::HMouse mouse, dmHID::MousePacket* out_packet)
Obtain a mouse packet reflecting the current input state of a HID context.
PARAMETERS
| dmHID::HMouse | mouse | context from which to retrieve the packet | 
| dmHID::MousePacket* | out_packet | Mouse packet out argument | 
RETURNS
| bool | If the packet was successfully updated or not. | 
dmHID::HTouchDevice GetTouchDevice(dmHID::HContext context, uint8_t index)
gets a touch device handle
PARAMETERS
| dmHID::HContext | context | context in which to find the gamepad | 
| uint8_t | index | device index | 
RETURNS
| dmHID::HTouchDevice | Handle to touch device. dmHID::INVALID_TOUCH_DEVICE_HANDLE if not available | 
void SetGamepadAxis(dmHID::HGamepad gamepad, uint32_t axis, float value)
Sets the state of a gamepad axis.
PARAMETERS
| dmHID::HGamepad | gamepad | device handle | 
| uint32_t | axis | The requested axis [0, dmHID::MAX_GAMEPAD_AXIS_COUNT) | 
| float | value | axis value [-1, 1] | 
void SetGamepadButton(dmHID::HGamepad gamepad, uint32_t button, bool value)
Sets the state of a gamepad button.
PARAMETERS
| dmHID::HGamepad | gamepad | device handle | 
| uint32_t | button | The requested button [0, dmHID::MAX_GAMEPAD_BUTTON_COUNT) | 
| bool | value | Button state | 
void SetKey(dmHID::HKeyboard keyboard, dmHID::Key key, bool value)
Sets the state of a key.
PARAMETERS
| dmHID::HKeyboard | keyboard | context handle | 
| dmHID::Key | key | The requested key | 
| bool | value | Key state | 
void SetMouseButton(dmHID::HMouse mouse, dmHID::MouseButton button, bool value)
Sets the state of a mouse button.
PARAMETERS
| dmHID::HMouse | mouse | device handle | 
| dmHID::MouseButton | button | The requested button | 
| bool | value | Button state | 
void SetMousePosition(dmHID::HMouse mouse, int32_t x, int32_t y)
Sets the position of a mouse.
PARAMETERS
| dmHID::HMouse | mouse | device handle | 
| int32_t | x | x-coordinate of the position | 
| int32_t | y | y-coordinate of the position | 
void SetMouseWheel(dmHID::HMouse mouse, int32_t value)
Sets the mouse wheel.
PARAMETERS
| dmHID::HMouse | mouse | device handle | 
| int32_t | value | wheel value | 
TYPE
struct TouchData for a single touch, e.g. finger
MEMBERS
| int32_t | m_TapCount | Single-click, double, etc | 
| Phase | m_Phase | Begin, end, etc | 
| int32_t | m_X | Current x | 
| int32_t | m_Y | Current y | 
| int32_t | m_ScreenX | Current x, in screen space | 
| int32_t | m_ScreenY | Current y, in screen space | 
| int32_t | m_DX | Current dx | 
| int32_t | m_DY | Current dy | 
| int32_t | m_ScreenDX | Current dx, in screen space | 
| int32_t | m_ScreenDY | Current dy, in screen space | 
| int32_t | m_Id | Touch id | 
HID context handle
gamepad context handle
keyboard context handle
mouse context handle
touch device context handle
keyboard key enumeration
| dmHID::KEY_SPACE | |
| dmHID::KEY_EXCLAIM | |
| dmHID::KEY_QUOTEDBL | |
| dmHID::KEY_HASH | |
| dmHID::KEY_DOLLAR | |
| dmHID::KEY_AMPERSAND | |
| dmHID::KEY_QUOTE | |
| dmHID::KEY_LPAREN | |
| dmHID::KEY_RPAREN | |
| dmHID::KEY_ASTERISK | |
| dmHID::KEY_PLUS | |
| dmHID::KEY_COMMA | |
| dmHID::KEY_MINUS | |
| dmHID::KEY_PERIOD | |
| dmHID::KEY_SLASH | |
| dmHID::KEY_0 | |
| dmHID::KEY_1 | |
| dmHID::KEY_2 | |
| dmHID::KEY_3 | |
| dmHID::KEY_4 | |
| dmHID::KEY_5 | |
| dmHID::KEY_6 | |
| dmHID::KEY_7 | |
| dmHID::KEY_8 | |
| dmHID::KEY_9 | |
| dmHID::KEY_COLON | |
| dmHID::KEY_SEMICOLON | |
| dmHID::KEY_LESS | |
| dmHID::KEY_EQUALS | |
| dmHID::KEY_GREATER | |
| dmHID::KEY_QUESTION | |
| dmHID::KEY_AT | |
| dmHID::KEY_A | |
| dmHID::KEY_B | |
| dmHID::KEY_C | |
| dmHID::KEY_D | |
| dmHID::KEY_E | |
| dmHID::KEY_F | |
| dmHID::KEY_G | |
| dmHID::KEY_H | |
| dmHID::KEY_I | |
| dmHID::KEY_J | |
| dmHID::KEY_K | |
| dmHID::KEY_L | |
| dmHID::KEY_M | |
| dmHID::KEY_N | |
| dmHID::KEY_O | |
| dmHID::KEY_P | |
| dmHID::KEY_Q | |
| dmHID::KEY_R | |
| dmHID::KEY_S | |
| dmHID::KEY_T | |
| dmHID::KEY_U | |
| dmHID::KEY_V | |
| dmHID::KEY_W | |
| dmHID::KEY_X | |
| dmHID::KEY_Y | |
| dmHID::KEY_Z | |
| dmHID::KEY_LBRACKET | |
| dmHID::KEY_BACKSLASH | |
| dmHID::KEY_RBRACKET | |
| dmHID::KEY_CARET | |
| dmHID::KEY_UNDERSCORE | |
| dmHID::KEY_BACKQUOTE | |
| dmHID::KEY_LBRACE | |
| dmHID::KEY_PIPE | |
| dmHID::KEY_RBRACE | |
| dmHID::KEY_TILDE | |
| dmHID::KEY_ESC | |
| dmHID::KEY_F1 | |
| dmHID::KEY_F2 | |
| dmHID::KEY_F3 | |
| dmHID::KEY_F4 | |
| dmHID::KEY_F5 | |
| dmHID::KEY_F6 | |
| dmHID::KEY_F7 | |
| dmHID::KEY_F8 | |
| dmHID::KEY_F9 | |
| dmHID::KEY_F10 | |
| dmHID::KEY_F11 | |
| dmHID::KEY_F12 | |
| dmHID::KEY_UP | |
| dmHID::KEY_DOWN | |
| dmHID::KEY_LEFT | |
| dmHID::KEY_RIGHT | |
| dmHID::KEY_LSHIFT | |
| dmHID::KEY_RSHIFT | |
| dmHID::KEY_LCTRL | |
| dmHID::KEY_RCTRL | |
| dmHID::KEY_LALT | |
| dmHID::KEY_RALT | |
| dmHID::KEY_TAB | |
| dmHID::KEY_ENTER | |
| dmHID::KEY_BACKSPACE | |
| dmHID::KEY_INSERT | |
| dmHID::KEY_DEL | |
| dmHID::KEY_PAGEUP | |
| dmHID::KEY_PAGEDOWN | |
| dmHID::KEY_HOME | |
| dmHID::KEY_END | |
| dmHID::KEY_KP_0 | |
| dmHID::KEY_KP_1 | |
| dmHID::KEY_KP_2 | |
| dmHID::KEY_KP_3 | |
| dmHID::KEY_KP_4 | |
| dmHID::KEY_KP_5 | |
| dmHID::KEY_KP_6 | |
| dmHID::KEY_KP_7 | |
| dmHID::KEY_KP_8 | |
| dmHID::KEY_KP_9 | |
| dmHID::KEY_KP_DIVIDE | |
| dmHID::KEY_KP_MULTIPLY | |
| dmHID::KEY_KP_SUBTRACT | |
| dmHID::KEY_KP_ADD | |
| dmHID::KEY_KP_DECIMAL | |
| dmHID::KEY_KP_EQUAL | |
| dmHID::KEY_KP_ENTER | |
| dmHID::KEY_KP_NUM_LOCK | |
| dmHID::KEY_CAPS_LOCK | |
| dmHID::KEY_SCROLL_LOCK | |
| dmHID::KEY_PAUSE | |
| dmHID::KEY_LSUPER | |
| dmHID::KEY_RSUPER | |
| dmHID::KEY_MENU | |
| dmHID::KEY_BACK | |
| dmHID::MAX_KEY_COUNT | 
mouse button enumeration
| dmHID::MOUSE_BUTTON_LEFT | |
| dmHID::MOUSE_BUTTON_MIDDLE | |
| dmHID::MOUSE_BUTTON_RIGHT | |
| dmHID::MOUSE_BUTTON_1 | |
| dmHID::MOUSE_BUTTON_2 | |
| dmHID::MOUSE_BUTTON_3 | |
| dmHID::MOUSE_BUTTON_4 | |
| dmHID::MOUSE_BUTTON_5 | |
| dmHID::MOUSE_BUTTON_6 | |
| dmHID::MOUSE_BUTTON_7 | |
| dmHID::MOUSE_BUTTON_8 | |
| dmHID::MAX_MOUSE_BUTTON_COUNT | 
touch phase enumeration
| dmHID::PHASE_BEGAN | |
| dmHID::PHASE_MOVED | |
| dmHID::PHASE_STATIONARY | |
| dmHID::PHASE_ENDED | |
| dmHID::PHASE_CANCELLED |