Driller is a cool and mysterious looking first person “shooter” made for Ludum Dare 48:
“Fuel a mysterious machine with blue energy cells to get out of this strange planet! The machine’s name is “Driller”, and who knows what will happen next…”
Winner of the Web Monetization catgeory in this years Gamedev.js jam:
“You read on a note in an abandoned facility you found a shelter in. Surprisingly, computer is still working and you see that you are able to control one of the last L45ER robots left in the laboratory.”
In this blog post we’ll look at how to add the Yandex.Games SDK to a Defold game and how to submit your game to the Yandex.Games catalog.
In this video, Klayton Kowalski explain what the fractal noise algorithm is, how it works, and how to implement it.
The video is accompanied by a demo project made with Defold.
Another Defold release on Game Distribution:
“Use Reflection Symmetry to fill the area and complete a level. Challege your brain.”
In this Defold Creator Spotlight we invited Adam Engebretson to tell us a little bit about himself and how he is using Haxe with Defold.
The Defold native extension build servers are hosted with AWS and provided completely free of charge to all of our users. Our goal is that 50% of the cost should be covered by community donations.
We thank our latest contributor: terrariumstudio, EternalExpir
Currently at $612 of $650
The latest Defold version has been released. The new version contains several new features as well as a batch of bug fixes and minor changes.