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2026-04-21

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Defold Newsletter April 2026

By Defold Foundation on Apr 21, 2026

Tagged as: NewsletterReleaseCommunity


Defold Newsletter April 2026

News

Hello Defolder! Here’s your fresh Defold newsletter with updates and highlights from the Defold community and the Defold Foundation. If you have something you wish to share, send us an email at info@defold.se.

Read the formatted newsletter here or read its content below:

Defold x GamedevJS Jam 2026

Defold x GamedevJS Jam 2026

We’ve announced the rewards for the best games made with Defold at the GamedevJS Jam 2026. Join the jam and have a chance to win!

Join the GamedevJS Jam 2026

Making of Hill Climb Racing Lite

Making of Hill Climb Racing Lite

We talked with Shiho Kaneko from Fingersoft about bringing the classic mobile hit game to the web with Defold. Read how it was made and published on Poki.

Read the Interview with Shiho Kaneko

New Games Made with Defold

Game of Fitna

Game of Fitna

by FIAgames

A thrilling death game visual novel set in 2030. You’re Zayn, a high school student thrown into sinister survival games.

Wishlist on Steam

Sprint City

Sprint City

by Second Stage Studio

This shared-world, fast-paced competitive platformer from the original creators of SpeedRunners is out now in Early Access.

Sprint City on Steam

Skull Horde

Skull Horde

by 8bitSkull

This auto battler dungeon crawler, where you summon a horde of skeletons, launched on Steam on April 10, 2026.

Skull Horde on Steam

Push Titans

Push Titans

by Toonminator

Push Titans is now globally released on Poki. The game was also showcased on the Defold Forum.

Play on Poki

Read the Forum Post

Break the Forest

Break the Forest

by Aeolian Codelab

A card-based roguelike where you must survive a dangerous journey through a cursed forest, out now on Google Play.

Get it on Google Play

Knight Bolts

Knight Bolts

by Hydraware

A physics-based game where you drop knights to defeat the orcs before they destroy the castle.

Check it out on the Forum

Assets, Extensions, and Tools

Defold Event with Queues and Promises

Defold Event with Queues and Promises

by Insality

This powerful library for cross-context events now includes modes, callback-based events, queues, promises, and more.

Learn More

Biplanar Mapping Shader

Biplanar Mapping Shader

by Selim Anaç

Apply textures based on world position and surface normals, useful for terrain, rocks, and organic geometry.

Learn More

Defold WebP Native Extension

Defold WebP Native Extension

by Halfstar

WebP supports both lossless and lossy images as well as alpha channels, and it’s now available in Defold through this native extension.

Learn More

Defold Mic Native Extension

Defold Mic Native Extension

by Halfstar

Read microphone input with this extension, useful for voice-controlled games or chat features.

Learn More

DeFragCoord: Shaders to Defold

DeFragCoord: Shaders to Defold

by Paweł Jarosz

Convert shaders from FragCoord.xyz to Defold directly using this simple guide.

Learn More

Asobi: Open Source Multiplayer Backend

Asobi: Open Source Multiplayer Backend

by Daniel Widgren

A multiplayer game backend with open source code written in Erlang/OTP.

Learn More

Worth Reading

Creator Spotlight: Orenji Spark - Moving from Unity to Defold

We talked with Iwan from Orenji Spark about sustaining a long-running indie game studio and switching to Defold to publish lightweight web games.

Read More

Make Games, Not Engines: Why I Chose Defold

Erick reflects on how to choose the right game engine for stable, sustainable game development.

Read More

Push Titans: Unity Developer Makes a Game with Defold for Poki

Victor Corvalán describes the process of making Push Titans in Defold and publishing it on Poki.

Read More

Why HTML5 Is Blooming in Online Gaming Platforms

This article looks at the web games market and the continued growth of HTML5 game development.

Read More

New Defold Examples: Billboarding and Texture Scrolling

We’ve shared new examples, including billboarding with two modes and texture scrolling using new shader semantics and exposed time.

Billboarding Example

Texture Scrolling Example

Worth Watching

New Tutorial Series

New Tutorial Series

by Asatte Games

Build a top-down island defense incremental game from scratch with Asatte.

Watch on YouTube

Every Game Engine Explained in 6 Minutes

Every Game Engine Explained in 6 Minutes

by The Kernel Core

A quick overview of Defold and other game engines.

Watch on YouTube

Cube Mining 3D

Cube Mining 3D

by cenker cennet

Chunk system, custom 3D particles, and an infinite map are now part of this open source Minecraft-inspired clone.

Watch on YouTube

Defold 1.12.3 Has Been Released

Defold 1.12.3 Has Been Released

Highlights:

  • Time exposed to shaders
  • Texture Transform semantic, useful for scrolling textures
  • Script Structure: list of functions and variables in the sidebar
  • Duplicate text selection
  • Filters in Input Bindings to assign inputs to actions more easily
  • New Properties API for Editor Scripts
  • OpenAPI for the Editor HTTP Server

And many more.

Check Release Notes

Help Defold Grow

Support the Defold Foundation and help us cover operational costs. Donations are used to pay for the native extension build servers, which are provided free of charge to everyone.

Support Defold