Ready-to-use forward shading lighting for 3D games. Just set the provided material to your mesh and place light sources on the scene.
This asset can be added as a library dependency in your project (click to copy to clipboard):
https://github.com/astrochili/defold-illumination/archive/refs/heads/master.zip
Learn more about Illumination on the external project page:
https://github.com/astrochili/defold-illumination
Discuss Illumination on the Defold forum:
Illumination
Author | Roman Silin |
License | MIT |
Platforms | Android iOS macOS Windows Linux HTML5 |
Tags | Rendering Shaders |
GitHub |