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Defold Newsletter 45

By Björn Ritzl on Aug 17, 2020

Tagged as: Newsletter


Hello, Defolder! 👋

I hope this newsletter finds you well. Here’s another packed newsletter with games, exciting news and the latest stable release notes.

Games

Isometric Invaders

“Isometric version of Space Invaders for the [Re]Make jam!”

PLAY!

Merge Shooter 2048

A new take on the now classic 1024 game. Available for Android.

INSTALL

Made With Defold jam results

The Made With Defold Jam ended a while back and the results from the voting are in! Congratulations to the winners and runner-ups!

SEE THE RESULTS

Melsoft Games joins as a corporate partner

Last week we had the pleasure of welcoming Melsoft Games as a Defold corporate partner. The Defold Foundation will work together with Melsoft Games to accelerate development of new features for the Defold game engine.

READ THE PRESS RELEASE

Community sponsor goal

COVER 50% OF NATIVE EXTENSION BUILD SERVER COSTS FROM GITHUB SPONSORS. Learn more

We thank our latest community donors reneclavijo and Hawadeet Games!

BECOME A COMMUNITY DONOR

Defold 1.2.172

The latest Defold version has been released. Read the full release notes to learn more.

  • Issue-4991 - Added: Added android.display_cutout in game.project for handling display cutout
  • Issue-3172 - Fixed: Only use XY for creating uniform scale in Box2D
  • Issue-4447 - Fixed: Added Android 10 as the default target api
  • Issue-4837 - Fixed: Sound is now run on a separate thread
  • Issue-4862 - Fixed: sys.reboot now supported on HTML5
  • Issue-4952 - Fixed: Fix crash when deleting playing particlefx in gui
  • Issue-5000 - Fixed: Proper Lua context cleanup after window.set_listener callbacks
  • Issue-5051 - Fixed: Fixed spawn position for mesh component
  • Issue-5069 - Fixed: Fix for world space mesh component
  • Issue-5033 - Fixed: Added better error reporting if liveupdate keys were set, but didn’t exist on disk
  • Issue-4766 - Fixed: Removed unused render target name
  • Issue-5063 - Fixed: Vulkan - Added cubemap support
  • Issue-5014 - Fixed: Vulkan - Fix conditions for properly resizing scratch buffer
  • Issue-5043 - Fixed: Vulkan - Make sure we set the correct filtering when uploading textures

RELEASE NOTES