A* Graph Pathfinding
A high-performance A* pathfinding library written in C++11 for real-time games and simulations. It is free for personal, educational, experimental, and completely non-monetized projects. Any monetized use requires at least a one-time $10 USD GitHub Sponsors payment per product title and providing project details to the author; monthly sponsorship is also accepted. The software is closed-source under a custom license.
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