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A* Graph Pathfinding preview image

A* Graph Pathfinding

A high-performance A* pathfinding library written in C++11 for real-time games and simulations. It is free for personal, educational, experimental, and completely non-monetized projects. Any monetized use requires at least a one-time $10 USD GitHub Sponsors payment per product title and providing project details to the author; monthly sponsorship is also accepted. The software is closed-source under a custom license.

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License Custom License (free non-monetized; paid per commercial title)
Platforms iOS
Android
macOS
Windows
Linux
HTML5
Library Latest zip
Tags AI
Math

Author

Selim Anaç