AI, Math
99
Pathfinder and A* solver native extension for Defold Engine build on MicroPather.
Physics
86
DAABBCC is a fast Dynamic AABB Tree that lets you quickly perform overlap checks and raycasts without using a full physics engine.
7
DAABBCC3D is a fast Dynamic AABB Tree that lets you quickly perform overlap checks and raycasts without using a full physics engine.
Rendering, Shaders
22
Simple outline shader for 3D models using STENCIL and INVERTED HULL techniques.
3D, Rendering, Shaders
6
Depth of Field shader
11
A high-performance A* pathfinding library written in C++11, designed for real-time games and simulations with hundreds to thousands of moving objects. Built with a focus on performance, using flat array data structures and advanced caching mechanisms.
8
Pixelart shader
Editor, Tools, Util
A Sublime Text package for controlling the Defold Editor using its HTTP API and Defold Lua API annotations.
Game mechanic, Math
20
Ray Casting in tiled worlds using DDA algorithm. It is very effective solution for tile based worlds like platformers or any top-down games.
Toon shader for 3D models.
Math, Tools, Util
9
UUID4 generator native extension.
Audio
12
Chiptune player native extension.
Math
32
PCG Random Number Generator Native Extension.
Network
Simple http server and client native extension