Defold Tile Raycast

Ray Casting in tiled worlds using DDA algorithm. It is very effective solution for tile based worlds like platformers or any top-down games.

Use as library

This asset can be added as a library dependency in your project (click to copy to clipboard):
https://github.com/selimanac/defold-tile-raycast/archive/refs/heads/master.zip

Learn more

Learn more about Defold Tile Raycast on the external project page:
https://github.com/selimanac/defold-tile-raycast

Author Selim Anaç
License MIT License
Platforms Android
iOS
macOS
Windows
Linux
HTML5
Tags Game mechanic
Math
GitHub
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