Version: stable
FUNCTIONS | |
---|---|
AddVertexStream() | Adds a stream to a stream declaration |
AddVertexStream() | Adds a stream to a stream declaration |
DeleteIndexBuffer() | Delete the index buffer |
DeleteVertexBuffer() | Delete vertex buffer |
DeleteVertexDeclaration() | Delete vertex declaration |
DeleteVertexStreamDeclaration() | Delete vertex stream declaration |
dmGraphics::GetNativeAndroidActivity() | get Android native jobject |
dmGraphics::GetNativeAndroidApp() | get Android app object |
dmGraphics::GetNativeAndroidEGLContext() | get Android EGLContext |
dmGraphics::GetNativeAndroidEGLSurface() | get Android EGLSurface |
dmGraphics::GetNativeAndroidJavaVM() | get Android native JavaVM |
dmGraphics::GetNativeiOSEAGLContext() | get iOS EAGLContext |
dmGraphics::GetNativeiOSUIView() | get iOS UIView |
dmGraphics::GetNativeiOSUIWindow() | get iOS UIWindow |
dmGraphics::GetNativeOSXNSOpenGLContext() | get OSX NSOpenGLContext |
dmGraphics::GetNativeOSXNSView() | get OSX NSView |
dmGraphics::GetNativeOSXNSWindow() | get OSX NSWindow |
dmGraphics::GetNativeWindowsHGLRC() | get Win32 HGLRC |
dmGraphics::GetNativeWindowsHWND() | get Win32 HWND |
dmGraphics::GetNativeX11GLXContext() | get Linux X11GLXContext |
dmGraphics::GetNativeX11Window() | get Linux X11Window |
GetMaxElementsIndices() | Get the max number of indices allowed by the syste... |
GetMaxElementsVertices() | Get the max number of vertices allowed by the syst... |
GetNumSupportedExtensions() | |
GetRenderTargetAttachment() | Get the attachment texture from a render target. R... |
GetSupportedExtension() | get the supported extension |
GetTextureHandle() | Get the native graphics API texture object from an... |
GetVertexStreamOffset() | Get the physical offset into the vertex data for a... |
HStorageBuffer() | Create a new storage buffer |
INVALID_STREAM_OFFSET() | Invalid stream offset |
INVALID_STREAM_OFFSET() | Max subpasses |
IsExtensionSupported() | check if an extension is supported |
IsIndexBufferFormatSupported() | Check if the index format is supported |
IsTextureFormatSupported() | check if a specific texture format is supported |
MAX_BUFFER_COLOR_ATTACHMENTS() | Max buffer color attachments |
MAX_SUBPASS_DEPENDENCIES() | Max subpass dependencies |
NewIndexBuffer() | Create new index buffer with initial data |
NewVertexBuffer() | Create new vertex buffer with initial data |
NewVertexDeclaration() | Create new vertex declaration from a vertex stream... |
NewVertexDeclaration() | Create new vertex declaration from a vertex stream... |
NewVertexStreamDeclaration() | Create new vertex stream declaration. A stream dec... |
NewVertexStreamDeclaration() | Create new vertex stream declaration. A stream dec... |
OpenGLGetRenderTargetId() | Get the OpenGL render target id from a render targ... |
SetIndexBufferData() | Set index buffer data |
SetIndexBufferSubData() | Set subset of index buffer data |
SetVertexBufferData() | Set vertex buffer data |
SetVertexBufferSubData() | Set subset of vertex buffer data |
SUBPASS_ATTACHMENT_UNUSED() | Subpass attachment unused flag |
SUBPASS_EXTERNAL() | Subpass external |
VulkanClearTexture() | Clear a texture with RGBA values |
VulkanCopyBufferToTexture() | Copy a buffer to a texture |
VulkanCreateRenderPass() | Create a render pass |
VulkanDeleteStorageBuffer() | Delete a storage buffer |
VulkanDrawBaseInstance() | Draw with vertex buffer instanced |
VulkanDrawElementsInstanced() | Draw with index buffer instanced |
VulkanGetActiveSwapChainTexture() | Get the current swap chain texture |
VulkanGetContext() | Get the vulkan context of the installed adapter |
VulkanGetUniformBinding() | Get the set and binding information from a uniform... |
VulkanGraphicsCommandQueueToMetal() | Get the native MTLCommandQueue from the Vulkan con... |
VulkanMapIndexBuffer() | Map the GPU data for a index buffer |
VulkanMapVertexBuffer() | Map the GPU data for a vertex buffer |
VulkanMemorybarrier() | Insert a memory barrier |
VulkanNextRenderPass() | Advance the render pass to the next sub pass |
VulkanSetConstantBuffer() | Bind a constant buffer to the currently bound shad... |
VulkanSetFrameInFlightCount() | Set the number of in-flight frames that the vulkan... |
VulkanSetPipelineState() | Set the entire current pipeline state |
VulkanSetRenderTargetAttachments() | Sets the attachments for a render target |
VulkanSetStorageBuffer() | Bind a storage buffer to the render state |
VulkanSetStorageBufferData() | Set the storage buffer data |
VulkanSetVertexDeclarationStepFunction() | Set the step function for a vertex declaration |
VulkanTextureToMetal() | Get a native MTLTexture from a Vulkan HTexture |
VulkanUnmapIndexBuffer() | Unmap a index buffer |
VulkanUnmapVertexBuffer() | Unmap a vertex buffer |
ENUMS | |
---|---|
AttachmentOp | |
BarrierAccessFlags | |
BarrierStageFlags | |
BlendFactor | Blend factor |
BufferAccess | |
BufferUsage | |
CompareFunc | |
FaceWinding | |
HandleResult | |
IndexBufferFormat | |
PrimitiveType | Primitive type |
RenderTargetAttachment | |
StencilOp | |
TextureFormat | |
Type | Data type |
AddVertexStream(context,name,size,type,normalize)
Adds a stream to a stream declaration
PARAMETERS
context |
dmGraphics::HContext |
the context |
name |
const char* |
the name of the stream |
size |
uint32_t |
the size of the stream, i.e number of components |
type |
dmGraphics::Type |
the data type of the stream |
normalize |
bool |
true if the stream should be normalized in the 0..1 range |
AddVertexStream(context,name_hash,size,type,normalize)
Adds a stream to a stream declaration
PARAMETERS
context |
dmGraphics::HContext |
the context |
name_hash |
uint64_t |
the name hash of the stream |
size |
uint32_t |
the size of the stream, i.e number of components |
type |
dmGraphics::Type |
the data type of the stream |
normalize |
bool |
true if the stream should be normalized in the 0..1 range |
DeleteIndexBuffer(buffer)
Delete the index buffer
PARAMETERS
buffer |
dmGraphics::HIndexBuffer |
the index buffer |
DeleteVertexBuffer(buffer)
Delete vertex buffer
PARAMETERS
buffer |
dmGraphics::HVertexBuffer |
the buffer |
DeleteVertexDeclaration(vertex_declaration)
Delete vertex declaration
PARAMETERS
vertex_declaration |
dmGraphics::HVertexDeclaration |
the vertex declaration |
DeleteVertexStreamDeclaration(stream_declaration)
Delete vertex stream declaration
PARAMETERS
stream_declaration |
dmGraphics::HVertexStreamDeclaration |
the vertex stream declaration |
dmGraphics::GetNativeAndroidActivity()
Get Android native jobject. Any other platform return zero.
PARAMETERS
None
RETURNS
jobject |
jobject | native handle |
dmGraphics::GetNativeAndroidApp()
Get Android app object. Any other platform return zero.
PARAMETERS
None
RETURNS
app |
struct android_app* | native handle |
dmGraphics::GetNativeAndroidEGLContext()
Get Android EGLContext native handle (EGLContext). Any other platform return zero.
PARAMETERS
None
RETURNS
EGLContext |
EGLContext | native handle |
dmGraphics::GetNativeAndroidEGLSurface()
Get Android EGLSurface native handle (EGLSurface). Any other platform return zero.
PARAMETERS
None
RETURNS
EGLSurface |
EGLSurface | native handle |
dmGraphics::GetNativeAndroidJavaVM()
Get Android JavaVM ptr. Any other platform return zero.
PARAMETERS
None
RETURNS
JavaVM* |
JavaVM* | native handle |
dmGraphics::GetNativeiOSEAGLContext()
Get iOS EAGLContext native handle (id). Any other platform return zero.
PARAMETERS
None
RETURNS
id |
id | native handle |
dmGraphics::GetNativeiOSUIView()
Get iOS UIView native handle (id). Any other platform return zero.
PARAMETERS
None
RETURNS
id |
id | native handle |
dmGraphics::GetNativeiOSUIWindow()
Get iOS UIWindow native handle (id). Any other platform return zero.
PARAMETERS
None
RETURNS
id |
id | native handle |
dmGraphics::GetNativeOSXNSOpenGLContext()
Get OSX NSOpenGLContext native handle (id). Any other platform return zero.
PARAMETERS
None
RETURNS
id |
id | native handle |
dmGraphics::GetNativeOSXNSView()
Get OSX NSView native handle (id). Any other platform return zero.
PARAMETERS
None
RETURNS
id |
id | native handle |
dmGraphics::GetNativeOSXNSWindow()
Get OSX NSWindow native handle (id). Any other platform return zero.
PARAMETERS
None
RETURNS
id |
id | native handle |
dmGraphics::GetNativeWindowsHGLRC()
Get Win32 gl rendercontext native handle (HGLRC). Any other platform return zero.
PARAMETERS
None
RETURNS
HGLRC |
HGLRC | native handle |
dmGraphics::GetNativeWindowsHWND()
Get Win32 windows native handle (HWND). Any other platform return zero.
PARAMETERS
None
RETURNS
HWND |
HWND | native handle |
dmGraphics::GetNativeX11GLXContext()
Get Linux X11GLXContext native handle (GLXContext). Any other platform return zero.
PARAMETERS
None
RETURNS
GLXContext |
GLXContext | native handle |
dmGraphics::GetNativeX11Window()
Get Linux X11Window windows native handle (Window). Any other platform return zero.
PARAMETERS
None
RETURNS
Window |
Window | native handle |
GetMaxElementsIndices(context)
Get the max number of indices allowed by the system in an index buffer
PARAMETERS
context |
dmGraphics::HContext |
the context |
RETURNS
count |
uint32_t | the count |
GetMaxElementsVertices(context)
Get the max number of vertices allowed by the system in a vertex buffer
PARAMETERS
context |
dmGraphics::HContext |
the context |
RETURNS
count |
uint32_t | the count |
GetNumSupportedExtensions(context)
PARAMETERS
context |
dmGraphics::HContext |
the context |
RETURNS
count |
uint32_t | the number of supported extensions |
GetRenderTargetAttachment(render_target,attachment_type)
Get the attachment texture from a render target. Returns zero if no such attachment texture exists.
PARAMETERS
render_target |
dmGraphics::HRenderTarget |
the render target |
attachment_type |
dmGraphics::RenderTargetAttachment |
the attachment to get |
RETURNS
attachment |
dmGraphics::HTexture | the attachment texture |
GetSupportedExtension(context,index)
get the supported extension
PARAMETERS
context |
dmGraphics::HContext |
the context |
index |
uint32_t |
the index of the extension |
RETURNS
extension |
const char* | the extension. 0 if index was out of bounds |
GetTextureHandle(texture,out_handle)
Get the native graphics API texture object from an engine texture handle. This depends on the graphics backend and is not guaranteed to be implemented on the currently running adapter.
PARAMETERS
texture |
dmGraphics::HTexture |
the texture handle |
out_handle |
void** |
a pointer to where the raw object should be stored |
RETURNS
handle_result |
dmGraphics::HandleResult | the result of the query |
GetVertexStreamOffset(vertex_declaration,name_hash)
Get the physical offset into the vertex data for a particular stream
PARAMETERS
vertex_declaration |
dmGraphics::HVertexDeclaration |
the vertex declaration |
name_hash |
uint64_t |
the name hash of the vertex stream (as passed into AddVertexStream()) |
RETURNS
Offset |
in bytes into the vertex or INVALID_STREAM_OFFSET if not found |
HStorageBuffer(context,buffer_size)
Create a new storage buffer
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer_size |
uint32_t |
the size of the storage buffer to allocate |
RETURNS
storage_buffer |
dmGraphics::HStorageBuffer | the storage buffer |
INVALID_STREAM_OFFSET()
Invalid stream offset
PARAMETERS
None
INVALID_STREAM_OFFSET()
Max subpasses
PARAMETERS
None
IsExtensionSupported(context,extension)
check if an extension is supported
PARAMETERS
context |
dmGraphics::HContext |
the context |
extension |
const char* |
the extension. |
RETURNS
result |
bool | true if the extension was supported |
IsIndexBufferFormatSupported(context,format,result)
Check if the index format is supported
PARAMETERS
context |
dmGraphics::HContext |
the context |
format |
dmGraphics::IndexBufferFormat |
the format |
result |
bool |
true if the format is supoprted |
IsTextureFormatSupported(context,format)
check if a specific texture format is supported
PARAMETERS
context |
dmGraphics::HContext |
the context |
format |
TextureFormat |
the texture format. |
RETURNS
result |
bool | true if the texture format was supported |
MAX_BUFFER_COLOR_ATTACHMENTS()
Max buffer color attachments
PARAMETERS
None
MAX_SUBPASS_DEPENDENCIES()
Max subpass dependencies
PARAMETERS
None
NewIndexBuffer(context,size,data,buffer_usage)
Create new index buffer with initial data
PARAMETERS
context |
dmGraphics::HContext |
the context |
size |
uint32_t |
the size of the buffer (in bytes). May be 0 |
data |
void* |
the data |
buffer_usage |
dmGraphics::BufferUsage |
the usage |
RETURNS
buffer |
dmGraphics::HIndexBuffer | the index buffer |
NewVertexBuffer(context,size,data,buffer_usage)
Create new vertex buffer with initial data
PARAMETERS
context |
dmGraphics::HContext |
the context |
size |
uint32_t |
the size of the buffer (in bytes). May be 0 |
data |
void* |
the data |
buffer_usage |
dmGraphics::BufferUsage |
the usage |
RETURNS
buffer |
dmGraphics::HVertexBuffer | the vertex buffer |
NewVertexDeclaration(context,stream_declaration)
Create new vertex declaration from a vertex stream declaration
PARAMETERS
context |
dmGraphics::HContext |
the context |
stream_declaration |
dmGraphics::HVertexStreamDeclaration |
the vertex stream declaration |
RETURNS
declaration |
dmGraphics::HVertexDeclaration | the vertex declaration |
NewVertexDeclaration(context,stream_declaration,stride)
Create new vertex declaration from a vertex stream declaration and an explicit stride value, where the stride is the number of bytes between each consecutive vertex in a vertex buffer
PARAMETERS
context |
dmGraphics::HContext |
the context |
stream_declaration |
dmGraphics::HVertexStreamDeclaration |
the vertex stream declaration |
stride |
uint32_t |
the stride between the start of each vertex (in bytes) |
RETURNS
declaration |
dmGraphics::HVertexDeclaration | the vertex declaration |
NewVertexStreamDeclaration(context)
Create new vertex stream declaration. A stream declaration contains a list of vertex streams that should be used to create a vertex declaration from.
PARAMETERS
context |
dmGraphics::HContext |
the context |
RETURNS
declaration |
dmGraphics::HVertexStreamDeclaration | the vertex declaration |
NewVertexStreamDeclaration(context,step_function)
Create new vertex stream declaration. A stream declaration contains a list of vertex streams that should be used to create a vertex declaration from.
PARAMETERS
context |
dmGraphics::HContext |
the context |
step_function |
dmGraphics::VertexStepFunction |
the vertex step function to use |
RETURNS
declaration |
dmGraphics::HVertexStreamDeclaration | the vertex declaration |
OpenGLGetRenderTargetId(context,render_target)
Get the OpenGL render target id from a render target
PARAMETERS
context |
dmGraphics::HContext |
the OpenGL context |
render_target |
dmGraphics::HRenderTarget |
the render target to get the ID from |
RETURNS
id |
uint32_t | the OpenGL render target id |
SetIndexBufferData(buffer,size,data,buffer_usage)
Set index buffer data
PARAMETERS
buffer |
dmGraphics::HIndexBuffer |
the buffer |
size |
uint32_t |
the size of the buffer (in bytes). May be 0 |
data |
void* |
the data |
buffer_usage |
dmGraphics::BufferUsage |
the usage |
SetIndexBufferSubData(buffer,offset,size,data)
Set subset of index buffer data
PARAMETERS
buffer |
dmGraphics::HVertexBuffer |
the buffer |
offset |
uint32_t |
the offset into the desination buffer (in bytes) |
size |
uint32_t |
the size of the buffer (in bytes). May be 0 |
data |
void* |
the data |
SetVertexBufferData(buffer,size,data,buffer_usage)
Set vertex buffer data
PARAMETERS
buffer |
dmGraphics::HVertexBuffer |
the buffer |
size |
uint32_t |
the size of the buffer (in bytes). May be 0 |
data |
void* |
the data |
buffer_usage |
dmGraphics::BufferUsage |
the usage |
SetVertexBufferSubData(buffer,offset,size,data)
Set subset of vertex buffer data
PARAMETERS
buffer |
dmGraphics::HVertexBuffer |
the buffer |
offset |
uint32_t |
the offset into the desination buffer (in bytes) |
size |
uint32_t |
the size of the buffer (in bytes). May be 0 |
data |
void* |
the data |
SUBPASS_ATTACHMENT_UNUSED()
Subpass attachment unused flag
PARAMETERS
None
SUBPASS_EXTERNAL()
Subpass external
PARAMETERS
None
VulkanClearTexture(context,texture,values)
Clear a texture with RGBA values
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
texture |
dmGraphics::HTexture |
the texture to clear |
values |
float[4 |
] the clear values |
VulkanCopyBufferToTexture(context,buffer,texture,width,height,x,y,mipmap)
Copy a buffer to a texture
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer |
dmGraphics::HVertexBuffer |
the buffer to copy into the texture |
texture |
dmGraphics::HTexture |
the texture to copy into |
width |
uint32_t |
width of the texture slice to copy |
height |
uint32_t |
height of the texture slice to copy |
x |
uint32_t |
x offset into the texture |
y |
uint32_t |
y offset into the texture |
mipmap |
uint32_t |
the mipmap slice to upload |
VulkanCreateRenderPass(context,render_target,params)
Create a render pass
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
render_target |
dmGraphics::HRenderTarget |
the render target |
params |
dmGraphics::CreateRenderPassParams |
params |
VulkanDeleteStorageBuffer(context,storage_buffer)
Delete a storage buffer
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
storage_buffer |
dmGraphics::HStorageBuffer |
the attachment to get |
VulkanDrawBaseInstance(context,prim_type,first,count,instance_count,type,index_buffer)
Draw with vertex buffer instanced
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
prim_type |
dmGraphics::PrimitiveType |
primitive type |
first |
uint32_t |
the byte offset into the index buffer |
count |
uint32_t |
number of primitives to draw |
instance_count |
uint32_t |
number of instances to draw |
type |
dmGraphics::Type |
the index buffer type |
index_buffer |
dmGraphics::HIndexBuffer |
the index buffer |
VulkanDrawElementsInstanced(context,prim_type,first,count,instance_count,type,index_buffer)
Draw with index buffer instanced
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
prim_type |
dmGraphics::PrimitiveType |
primitive type |
first |
uint32_t |
the byte offset into the index buffer |
count |
uint32_t |
number of primitives to draw |
instance_count |
uint32_t |
number of instances to draw |
type |
dmGraphics::Type |
the index buffer type |
index_buffer |
dmGraphics::HIndexBuffer |
the index buffer |
VulkanGetActiveSwapChainTexture(context)
Get the current swap chain texture
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
RETURNS
swapchain |
dmGraphics::HTexture | the swap chain texture for the current frame |
VulkanGetContext()
Get the vulkan context of the installed adapter
PARAMETERS
None
RETURNS
context |
dmGraphics::HContext | the vulkan context |
VulkanGetUniformBinding(context,program,index,set,binding,member_index)
Get the set and binding information from a uniform index
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
program |
dmGraphics::HProgram |
the program to query |
index |
uint32_t |
uniform index |
set |
uint32_t* |
a pointer to store the result of the set number |
binding |
uint32_t* |
a pointer to store the result of the binding number |
member_index |
uint32_t* |
a pointer to store the result of the member index |
VulkanGraphicsCommandQueueToMetal(context)
Get the native MTLCommandQueue from the Vulkan context
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
RETURNS
mtl_queue |
id |
the Metal graphics queue wrapped with a (__bridge void*) |
VulkanMapIndexBuffer(context,buffer,buffer_access)
Map the GPU data for a index buffer
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer |
dmGraphics::HIndexBuffer |
the buffer to map |
buffer_access |
dmGraphics::BufferAccess |
how to access the buffer |
RETURNS
void* |
void* | the mapped data buffer |
VulkanMapVertexBuffer(context,buffer,buffer_access)
Map the GPU data for a vertex buffer
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer |
dmGraphics::HVertexBuffer |
the buffer to map |
buffer_access |
dmGraphics::BufferAccess |
how to access the buffer |
RETURNS
void* |
void* | the mapped data buffer |
VulkanMemorybarrier(context,texture,src_stage_flags,dst_stage_flags,src_access_flags,dst_access_flags)
Insert a memory barrier
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
texture |
dmGraphics::HTexture |
the texture to set barrier for |
src_stage_flags |
uint32_t |
src stage flag |
dst_stage_flags |
uint32_t |
dst stage flag |
src_access_flags |
uint32_t |
src access flag |
dst_access_flags |
uint32_t |
dst access flag |
VulkanNextRenderPass(context,render_target)
Advance the render pass to the next sub pass
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
render_target |
dmGraphics::HRenderTarget |
the render target to advance |
VulkanSetConstantBuffer(context,buffer,buffer_offset,base_location)
Bind a constant buffer to the currently bound shader
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer |
dmGraphics::HVertexBuffer |
the constant buffer |
buffer_offset |
uint32_t |
offset location for the buffer |
base_location |
dmGraphics::HUniformLocation |
the shader location to bind to |
VulkanSetFrameInFlightCount(context,num_frames_in_flight)
Set the number of in-flight frames that the vulkan layer uses
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
num_frames_in_flight |
uint8_t |
the max number of frames in flight |
VulkanSetPipelineState(context,ps)
Set the entire current pipeline state
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
ps |
dmGraphics::PipelineState |
the pipeline state |
VulkanSetRenderTargetAttachments(context,render_target,params)
Sets the attachments for a render target
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
render_target |
dmGraphics::HRenderTarget |
the render target |
params |
dmGraphics::SetRenderTargetAttachmentsParams |
the render target attachment params |
VulkanSetStorageBuffer(context,storage_buffer,binding_index,buffer_offset,base_location)
Bind a storage buffer to the render state
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
storage_buffer |
dmGraphics::HStorageBuffer |
the storage buffer to bind |
binding_index |
uint32_t |
binding index |
buffer_offset |
uint32_t |
the buffer offset |
base_location |
dmGraphics::HUniformLocation |
the shader location to bind to |
VulkanSetStorageBufferData(context,storage_buffer,size,data)
Set the storage buffer data
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
storage_buffer |
dmGraphics::HStorageBuffer |
the storage buffer |
size |
uint32_t |
size of the input data |
data |
void* |
the buffer data |
VulkanSetVertexDeclarationStepFunction(context,vertex_declaration,step_function)
Set the step function for a vertex declaration
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
vertex_declaration |
dmGraphics::HVertexDeclaration |
the vertex declaration to set step function for |
step_function |
dmGraphics::VertexStepFunction |
the step function |
VulkanTextureToMetal(context,texture)
Get a native MTLTexture from a Vulkan HTexture
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
texture |
dmGraphics::HTexture |
the texture |
RETURNS
mtl_texture |
id |
the Metal texture wrapped with a (__bridge void*) |
VulkanUnmapIndexBuffer(context,buffer)
Unmap a index buffer
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer |
dmGraphics::HIndexBuffer |
the buffer |
RETURNS
flag |
bool | unused |
VulkanUnmapVertexBuffer(context,buffer)
Unmap a vertex buffer
PARAMETERS
context |
dmGraphics::HContext |
the vulkan context |
buffer |
dmGraphics::HVertexBuffer |
the buffer |
RETURNS
flag |
bool | unused |