Sdk hid api documentation

Used to add input to the engine

Namespace: dmHid
Include: #include <dmsdk/hid/hid.h>
ENUMS
Phase touch phase enumeration
Key keyboard key enumeration
MouseButton mouse button enumeration
STRUCTS
struct KeyboardPacket Contains the current state of a keyboard
struct MousePacket Contains the current state of a mouse
struct GamepadPacket Contains the current state of a gamepad
FUNCTIONS
void dmHID::INVALID_GAMEPAD_HANDLE [type: dmHID::HGamepad]() invalid gamepad handle
void dmHID::INVALID_KEYBOARD_HANDLE [type: dmHID::HKeyboard]() invalid keyboard handle
void dmHID::INVALID_MOUSE_HANDLE [type: dmHID::HMouse]() invalid mouse handle
void dmHID::INVALID_TOUCHDEVICE_HANDLE [type: dmHID::HTouchDevice]() invalid touch devicehandle
void dmHID::MAX_GAMEPAD_COUNT [type: uint32_t]() Maximum number of gamepads supported
void dmHID::MAX_GAMEPAD_AXIS_COUNT [type: uint32_t]() Maximum number of gamepad axis supported
void dmHID::MAX_GAMEPAD_BUTTON_COUNT [type: uint32_t]() Maximum number of gamepad buttons supported
void dmHID::MAX_GAMEPAD_HAT_COUNT [type: uint32_t]() Maximum number of gamepad hats supported
void dmHID::MAX_TOUCH_COUNT [type: uint32_t]() Maximum number of simultaneous touches supported
void dmHID::MAX_KEYBOARD_COUNT [type: uint32_t]() Maximum number of keyboards supported
void dmHID::MAX_MOUSE_COUNT [type: uint32_t]() Maximum number of mice supported
void dmHID::MAX_TOUCH_DEVICE_COUNT [type: uint32_t]() Maximum number of touch devices supported
dmHID::HKeyboard GetKeyboard(dmHID::HContext context, uint8_t index) gets a keyboard handle
dmHID::HMouse GetMouse(dmHID::HContext context, uint8_t index) gets a mouse handle
dmHID::HTouchDevice GetTouchDevice(dmHID::HContext context, uint8_t index) gets a touch device handle
dmHID::HGamepad GetGamePad(dmHID::HContext context, uint8_t index) gets a gamepad device handle
void AddTouch(dmHID::HTouchDevice device, int32_t x, int32_t y, uint32_t id, dmHID::Phase phase) Adds a touch event touch.
void SetGamepadButton(dmHID::HGamepad gamepad, uint32_t button, bool value) Sets the state of a gamepad button.
void SetGamepadAxis(dmHID::HGamepad gamepad, uint32_t axis, float] axis value [-1, 1 value) Sets the state of a gamepad axis.
void SetMouseButton(dmHID::HMouse mouse, dmHID::MouseButton button, bool value) Sets the state of a mouse button.
void SetMousePosition(dmHID::HMouse mouse, int32_t x, int32_t y) Sets the position of a mouse.
void SetMouseWheel(dmHID::HMouse mouse, int32_t value) Sets the mouse wheel.
bool GetMousePacket(dmHID::HMouse mouse, dmHID::MousePacket* out_packet) Obtain a mouse packet reflecting the current input...
bool GetMouseButton(dmHID::MousePacket* packet, dmHID::MouseButton button) Convenience function to retrieve the state of a mo...
void SetKey(dmHID::HKeyboard keyboard, dmHID::Key key, bool value) Sets the state of a key.
void AddKeyboardChar(dmHID::HContext keyboard, int chr) Add text input

Functions

dmHID::INVALID_GAMEPAD_HANDLE [type: dmHID::HGamepad]

void dmHID::INVALID_GAMEPAD_HANDLE [type: dmHID::HGamepad]()

invalid gamepad handle

PARAMETERS


dmHID::INVALID_KEYBOARD_HANDLE [type: dmHID::HKeyboard]

void dmHID::INVALID_KEYBOARD_HANDLE [type: dmHID::HKeyboard]()

invalid keyboard handle

PARAMETERS


dmHID::INVALID_MOUSE_HANDLE [type: dmHID::HMouse]

void dmHID::INVALID_MOUSE_HANDLE [type: dmHID::HMouse]()

invalid mouse handle

PARAMETERS


dmHID::INVALID_TOUCHDEVICE_HANDLE [type: dmHID::HTouchDevice]

void dmHID::INVALID_TOUCHDEVICE_HANDLE [type: dmHID::HTouchDevice]()

invalid touch devicehandle

PARAMETERS


dmHID::MAX_GAMEPAD_COUNT [type: uint32_t]

void dmHID::MAX_GAMEPAD_COUNT [type: uint32_t]()

Maximum number of gamepads supported

PARAMETERS


dmHID::MAX_GAMEPAD_AXIS_COUNT [type: uint32_t]

void dmHID::MAX_GAMEPAD_AXIS_COUNT [type: uint32_t]()

Maximum number of gamepad axis supported

PARAMETERS


dmHID::MAX_GAMEPAD_BUTTON_COUNT [type: uint32_t]

void dmHID::MAX_GAMEPAD_BUTTON_COUNT [type: uint32_t]()

Maximum number of gamepad buttons supported

PARAMETERS


dmHID::MAX_GAMEPAD_HAT_COUNT [type: uint32_t]

void dmHID::MAX_GAMEPAD_HAT_COUNT [type: uint32_t]()

Maximum number of gamepad hats supported

PARAMETERS


dmHID::MAX_TOUCH_COUNT [type: uint32_t]

void dmHID::MAX_TOUCH_COUNT [type: uint32_t]()

Maximum number of simultaneous touches supported

PARAMETERS


dmHID::MAX_KEYBOARD_COUNT [type: uint32_t]

void dmHID::MAX_KEYBOARD_COUNT [type: uint32_t]()

Maximum number of keyboards supported

PARAMETERS


dmHID::MAX_MOUSE_COUNT [type: uint32_t]

void dmHID::MAX_MOUSE_COUNT [type: uint32_t]()

Maximum number of mice supported

PARAMETERS


dmHID::MAX_TOUCH_DEVICE_COUNT [type: uint32_t]

void dmHID::MAX_TOUCH_DEVICE_COUNT [type: uint32_t]()

Maximum number of touch devices supported

PARAMETERS


GetKeyboard

dmHID::HKeyboard GetKeyboard(dmHID::HContext context, uint8_t index)

gets a keyboard handle

PARAMETERS

dmHID::HContext context context in which to find the gamepad
uint8_t index device index

RETURNS

dmHID::HKeyboard Handle to keyboard. dmHID::INVALID_KEYBOARD_HANDLE if not available

GetMouse

dmHID::HMouse GetMouse(dmHID::HContext context, uint8_t index)

gets a mouse handle

PARAMETERS

dmHID::HContext context context in which to find the gamepad
uint8_t index device index

RETURNS

dmHID::HMouse Handle to mouse. dmHID::INVALID_MOUSE_HANDLE if not available

GetTouchDevice

dmHID::HTouchDevice GetTouchDevice(dmHID::HContext context, uint8_t index)

gets a touch device handle

PARAMETERS

dmHID::HContext context context in which to find the gamepad
uint8_t index device index

RETURNS

dmHID::HTouchDevice Handle to touch device. dmHID::INVALID_TOUCH_DEVICE_HANDLE if not available

GetGamePad

dmHID::HGamepad GetGamePad(dmHID::HContext context, uint8_t index)

gets a gamepad device handle

PARAMETERS

dmHID::HContext context context in which to find the gamepad
uint8_t index device index

RETURNS

dmHID::HGamepad Handle to gamepad. dmHID::INVALID_GAMEPAD_HANDLE if not available

AddTouch

void AddTouch(dmHID::HTouchDevice device, int32_t x, int32_t y, uint32_t id, dmHID::Phase phase)

Adds a touch event touch.

PARAMETERS

dmHID::HTouchDevice device device handle
int32_t x x-coordinate of the position
int32_t y y-coordinate of the position
uint32_t id identifier of touch
dmHID::Phase phase phase of touch

SetGamepadButton

void SetGamepadButton(dmHID::HGamepad gamepad, uint32_t button, bool value)

Sets the state of a gamepad button.

PARAMETERS

dmHID::HGamepad gamepad device handle
uint32_t button The requested button [0, dmHID::MAX_GAMEPAD_BUTTON_COUNT)
bool value Button state

SetGamepadAxis

void SetGamepadAxis(dmHID::HGamepad gamepad, uint32_t axis, float] axis value [-1, 1 value)

Sets the state of a gamepad axis.

PARAMETERS

dmHID::HGamepad gamepad device handle
uint32_t axis The requested axis [0, dmHID::MAX_GAMEPAD_AXIS_COUNT)
float] axis value [-1, 1 value

SetMouseButton

void SetMouseButton(dmHID::HMouse mouse, dmHID::MouseButton button, bool value)

Sets the state of a mouse button.

PARAMETERS

dmHID::HMouse mouse device handle
dmHID::MouseButton button The requested button
bool value Button state

SetMousePosition

void SetMousePosition(dmHID::HMouse mouse, int32_t x, int32_t y)

Sets the position of a mouse.

PARAMETERS

dmHID::HMouse mouse device handle
int32_t x x-coordinate of the position
int32_t y y-coordinate of the position

SetMouseWheel

void SetMouseWheel(dmHID::HMouse mouse, int32_t value)

Sets the mouse wheel.

PARAMETERS

dmHID::HMouse mouse device handle
int32_t value wheel value

GetMousePacket

bool GetMousePacket(dmHID::HMouse mouse, dmHID::MousePacket* out_packet)

Obtain a mouse packet reflecting the current input state of a HID context.

PARAMETERS

dmHID::HMouse mouse context from which to retrieve the packet
dmHID::MousePacket* out_packet Mouse packet out argument

RETURNS

bool If the packet was successfully updated or not.

GetMouseButton

bool GetMouseButton(dmHID::MousePacket* packet, dmHID::MouseButton button)

Convenience function to retrieve the state of a mouse button from a mouse packet.

PARAMETERS

dmHID::MousePacket* packet Mouse packet
dmHID::MouseButton button The requested button

RETURNS

bool If the button was pressed or not

SetKey

void SetKey(dmHID::HKeyboard keyboard, dmHID::Key key, bool value)

Sets the state of a key.

PARAMETERS

dmHID::HKeyboard keyboard context handle
dmHID::Key key The requested key
bool value Key state

AddKeyboardChar

void AddKeyboardChar(dmHID::HContext keyboard, int chr)

Add text input

PARAMETERS

dmHID::HContext keyboard context handle
int chr The character (unicode)

Structs

KeyboardPacket

TYPE

struct KeyboardPacket

Contains the current state of a keyboard


MousePacket

TYPE

struct MousePacket

Contains the current state of a mouse


GamepadPacket

TYPE

struct GamepadPacket

Contains the current state of a gamepad


Enums

Phase

touch phase enumeration

touch phase enumeration

dmHID::PHASE_BEGAN
dmHID::PHASE_MOVED
dmHID::PHASE_STATIONARY
dmHID::PHASE_ENDED
dmHID::PHASE_CANCELLED

Key

keyboard key enumeration

keyboard key enumeration

dmHID::KEY_SPACE
dmHID::KEY_EXCLAIM
dmHID::KEY_QUOTEDBL
dmHID::KEY_HASH
dmHID::KEY_DOLLAR
dmHID::KEY_AMPERSAND
dmHID::KEY_QUOTE
dmHID::KEY_LPAREN
dmHID::KEY_RPAREN
dmHID::KEY_ASTERISK
dmHID::KEY_PLUS
dmHID::KEY_COMMA
dmHID::KEY_MINUS
dmHID::KEY_PERIOD
dmHID::KEY_SLASH
dmHID::KEY_0
dmHID::KEY_1
dmHID::KEY_2
dmHID::KEY_3
dmHID::KEY_4
dmHID::KEY_5
dmHID::KEY_6
dmHID::KEY_7
dmHID::KEY_8
dmHID::KEY_9
dmHID::KEY_COLON
dmHID::KEY_SEMICOLON
dmHID::KEY_LESS
dmHID::KEY_EQUALS
dmHID::KEY_GREATER
dmHID::KEY_QUESTION
dmHID::KEY_AT
dmHID::KEY_A
dmHID::KEY_B
dmHID::KEY_C
dmHID::KEY_D
dmHID::KEY_E
dmHID::KEY_F
dmHID::KEY_G
dmHID::KEY_H
dmHID::KEY_I
dmHID::KEY_J
dmHID::KEY_K
dmHID::KEY_L
dmHID::KEY_M
dmHID::KEY_N
dmHID::KEY_O
dmHID::KEY_P
dmHID::KEY_Q
dmHID::KEY_R
dmHID::KEY_S
dmHID::KEY_T
dmHID::KEY_U
dmHID::KEY_V
dmHID::KEY_W
dmHID::KEY_X
dmHID::KEY_Y
dmHID::KEY_Z
dmHID::KEY_LBRACKET
dmHID::KEY_BACKSLASH
dmHID::KEY_RBRACKET
dmHID::KEY_CARET
dmHID::KEY_UNDERSCORE
dmHID::KEY_BACKQUOTE
dmHID::KEY_LBRACE
dmHID::KEY_PIPE
dmHID::KEY_RBRACE
dmHID::KEY_TILDE
dmHID::KEY_ESC
dmHID::KEY_F1
dmHID::KEY_F2
dmHID::KEY_F3
dmHID::KEY_F4
dmHID::KEY_F5
dmHID::KEY_F6
dmHID::KEY_F7
dmHID::KEY_F8
dmHID::KEY_F9
dmHID::KEY_F10
dmHID::KEY_F11
dmHID::KEY_F12
dmHID::KEY_UP
dmHID::KEY_DOWN
dmHID::KEY_LEFT
dmHID::KEY_RIGHT
dmHID::KEY_LSHIFT
dmHID::KEY_RSHIFT
dmHID::KEY_LCTRL
dmHID::KEY_RCTRL
dmHID::KEY_LALT
dmHID::KEY_RALT
dmHID::KEY_TAB
dmHID::KEY_ENTER
dmHID::KEY_BACKSPACE
dmHID::KEY_INSERT
dmHID::KEY_DEL
dmHID::KEY_PAGEUP
dmHID::KEY_PAGEDOWN
dmHID::KEY_HOME
dmHID::KEY_END
dmHID::KEY_KP_0
dmHID::KEY_KP_1
dmHID::KEY_KP_2
dmHID::KEY_KP_3
dmHID::KEY_KP_4
dmHID::KEY_KP_5
dmHID::KEY_KP_6
dmHID::KEY_KP_7
dmHID::KEY_KP_8
dmHID::KEY_KP_9
dmHID::KEY_KP_DIVIDE
dmHID::KEY_KP_MULTIPLY
dmHID::KEY_KP_SUBTRACT
dmHID::KEY_KP_ADD
dmHID::KEY_KP_DECIMAL
dmHID::KEY_KP_EQUAL
dmHID::KEY_KP_ENTER
dmHID::KEY_KP_NUM_LOCK
dmHID::KEY_CAPS_LOCK
dmHID::KEY_SCROLL_LOCK
dmHID::KEY_PAUSE
dmHID::KEY_LSUPER
dmHID::KEY_RSUPER
dmHID::KEY_MENU
dmHID::KEY_BACK
dmHID::MAX_KEY_COUNT

MouseButton

mouse button enumeration

mouse button enumeration

dmHID::MOUSE_BUTTON_LEFT
dmHID::MOUSE_BUTTON_MIDDLE
dmHID::MOUSE_BUTTON_RIGHT
dmHID::MOUSE_BUTTON_1
dmHID::MOUSE_BUTTON_2
dmHID::MOUSE_BUTTON_3
dmHID::MOUSE_BUTTON_4
dmHID::MOUSE_BUTTON_5
dmHID::MOUSE_BUTTON_6
dmHID::MOUSE_BUTTON_7
dmHID::MOUSE_BUTTON_8
dmHID::MAX_MOUSE_BUTTON_COUNT