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This module contains functions to create a world map as a shape of a graph and the ability to manipulate it at any time, easily see debug drawing of this graph and move game objects inside of this graph with utilizing auto pathfinder.
This module helps you to create groups (army) of game objects (soldiers) and organize them in several different patterns or your customized pattern and manage moving and rotating game objects as a customizable group.
Math, Physics, Game mechanic
Collision system that doesn’t use collision shapes.