Whether you're looking for extensions, pathfinders, sprite sets, example projects or code snippets—you name it, we've got it!
FILTER
SORT BY: Stars, Latest
AI, Math
16
This module contains functions to create a world map as a shape of a graph and the ability to manipulate it at any time, easily see debug drawing of this graph and move game objects inside of this graph with utilizing auto pathfinder.
13
Math
12
A set of math functions.
10
PCG Random Number Generator Native Extension.
Math, Physics, Game mechanic
7
Collision system that doesn’t use collision shapes.
This module helps you to create groups (army) of game objects (soldiers) and organize them in several different patterns or your customized pattern and manage moving and rotating game objects as a customizable group.
Ai, Math
4
NavGO is an easy to use path finding tool meant for use when tile map based path finding is just not possible or is to complicated for the project at hand.
2
2D voronoi functionality.
Math, Rendering
Image processing via convolution between a kernel and the image.
bit46 is a module for 46bit bitwise operations.
System, Math
1
This Extension allows you calculate MD5 in native from string
0
rand16 is a 16bit pseudorandom number generator.
Game mechanic, Math, Util
A module of probability functions designed specifically for games.