Whether you're looking for extensions, pathfinders, sprite sets, example projects or code snippets—you name it, we've got it!
TAGS
SORT BY: Stars, Latest
Math
7
PCG Random Number Generator Extension for Defold wraps PCG, A Family of Better Random Number Generators. C implementation v0.98.
5
SFMT Random Number Generator Extension for Defold wraps SIMD-oriented Fast Mersenne Twister (SFMT) random number generator v1.5.1.
Game mechanic, Math
15
Ray Casting in tiled worlds using DDA algorithm. It is very effective solution for tile based worlds like platformers or any top-down games.
18
Get the same random numbers from the same seeds on all platforms supported by Defold.
Game mechanic, Math, Util
32
A module of probability functions designed specifically for games.
AI, Math
13
NavGO is an easy to use path finding tool meant for use when tile map based path finding is just not possible or is to complicated for the project at hand.
41
This module helps you to create groups (army) of game objects (soldiers) and organize them in several different patterns or your customized pattern and manage moving and rotating game objects as a customizable group.
34
This module contains functions to create a world map as a shape of a graph and the ability to manipulate it at any time, easily see debug drawing of this graph and move game objects inside of this graph with utilizing auto pathfinder.
10
2D voronoi functionality.
Math, Physics, Game mechanic
16
Collision system that doesn’t use collision shapes.
2
rand16 is a 16bit pseudorandom number generator.
27
PCG Random Number Generator Native Extension.
System, Math
6
This Extension allows you calculate MD5 in native from string
Math, Rendering
4
Image processing via convolution between a kernel and the image.
System, Util, Math, Animation
Timer Based Defold Tween Library
20
A set of math functions.
bit46 is a module for 46bit bitwise operations.
82
This is a path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.