Whether you're looking for extensions, pathfinders, sprite sets, example projects or code snippets—you name it, we've got it!
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AI, Game mechanic
11
Library for creating behavioral trees that allow you to easily manage advanced NPC behaviors in your game. It is functional and event-driven, which means you can easily save and load any node in any moment.
Game mechanic
17
The Ink language runtime implementation, an alternative to Narrator, based on parsing ink JSON files.
Game mechanic, Math
15
Ray Casting in tiled worlds using DDA algorithm. It is very effective solution for tile based worlds like platformers or any top-down games.
GUI, Game mechanic, Templat...
43
MatchaNovel is an open source multiplatform engine for narrative works, like visual novels and adventure games.
Game mechanic, Input, Physics
44
Kinematic character controller for 3D games. Tweakable, smooth and functional.
Game mechanic, Template pro...
30
DefArc is an Arcweave runtime for Defold, a toolset to easily create branching, interactive narratives in your games!
GUI, Game mechanic
Defold Timer provides a visual timer widget in a Defold game engine project.
Game mechanic, Math, Util
32
A module of probability functions designed specifically for games.
132
The Ink language runtime. Narrator allows to convert Ink scripts to the book and play it as a story. Suitable for interactive fiction games, dialogues and complex narrative stories. Requires the LPeg extension.
Game mechanic, Physics
46
Defold Grid Engine provides grid-based movement, interactions, and utility features in a Defold game engine project.
A generic leveling up system.
10
A little helper library for quest games.
5
A generic energy / life system.
Math, Physics, Game mechanic
16
Collision system that doesn’t use collision shapes.
Tutorials, Game mechanic
12
This tutorial is a humble attempt to deconstruct the Side Scroller Tutorial.
Physics, Game mechanic
56
2D Platformer engine
40
Map utility/module for tilemaps
Template projects, Game mec...
154
Magic Link is a simple game where the goal is to connect a set of magic spheres.
37
A match three engine.
7
Setup, track, and check real world time countdowns based on OS or server time