Examples
Examples

Screen to World


Setup

The bee.script uses the camera.screen_to_world() function to convert from screen space coordinates to world coordinates using the view and projection of a camera component.

Scripts

bee.script

function init(self)
    -- send input events to this script
    msg.post(".", "acquire_input_focus")
end

function on_input(self, action_id, action)
    if action_id == hash("touch") and action.pressed then
        -- convert mouse/touch screen position to world position
        local screen = vmath.vector3(action.screen_x, action.screen_y, 0)
        local world = camera.screen_to_world(screen, "#camera")

        -- alternative using camera.screen_xy_to_world(x, y, camera)
        -- local world = camera.screen_xy_to_world(action.screen_x, action.screen_y, v)

        -- animate bee to new world position
        go.animate(".", "position", go.PLAYBACK_ONCE_FORWARD, world, go.EASING_LINEAR, 0.5, 0)
    end
end

This example was created by Defold Foundation.

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